Games that work when you press Play
#More of your game works the first time you play it: buttons do what they say, tools land in players’ hands, and rounds restart when they should.
Watch your game come together in 3D, pick a concept by its artwork, and ask for changes without losing what you’ve built.
3 of 11 updates
While your game builds, explore interactive 3D previews of its models, its areas and the whole map.
More of your game works the first time you play it: buttons do what they say, tools land in players’ hands, and rounds restart when they should.
Asking for a change no longer rebuilds your game or drops the parts you didn’t touch.
More of your game works the first time you play it: buttons do what they say, tools land in players’ hands, and rounds restart when they should.
Every project has its own link to bookmark or open in a new tab. Archive the ones you’re done with, bring them back later, or duplicate one to try a new direction.
Find answers at studs.gg/support, get an optional email when your build is done, and manage your plan and invoices from a new Billing page.
Switch between Ask and Build, attach images, and keep your draft, even after a trip to checkout.
Asking for a change no longer rebuilds your game or drops the parts you didn’t touch.
Signing in with your Roblox account now takes a single step.
A build that hits a snag or runs out of credits pauses instead of failing, so you can carry on from where it stopped. If part of a game can’t be finished, you still get the rest.
Your world is furnished with Roblox Creator Store models that match the scene, while the interactive pieces are built just for your game.
Worlds are planned before they’re built: areas connect, floors stack with real stairs, and doorways fit every avatar.
While your game builds, explore interactive 3D previews of its models, its areas and the whole map.
Concept options now come with artwork, so you can pick your game by how it looks.
Your next game starts with one message.